The other day, I was engaged in a uniquely modern task: sifting frantically through thousands of bookmarks. I had promised my editor that I’d send in a cool idea for my next column. So I was trolling through the thousands of news tips and blog posts I’d archived using services like del.icio.us. But I was drowning; I’d saved so much that I could no longer find the really good stuff. What I needed was some help — an assistant to do some sifting for me.
Read the full article here
Share This
Published by rwatstein April 6th, 2008
in techniques, Microsoft and Windows.
PC Magazine’s 2008 collection of utility software is all about tweaking, manipulating, and dominating the looks and functionality of Windows XP and Vista. These 91 tools provide all the help you need to control Windows. After the top five utilities, the products are arranged by file organization, appearance, compression and encryption, file transfer, disk utilities, backup, system monitors, tweakers, displays, remote access, start-up/shutdown, installers, recovery and shredders, virtual PCS, search, browser boosters, and widgets.
Read the full article here
Share This
Published by rwatstein February 18th, 2008
in techniques.
Jessica Hupp writes: “With the vast array of web development knowledge available on the internet, there’s certainly no shortage of cheat sheets to be found. However, finding a way to wrangle them all into one place isn’t quite as easy. That’s why we’ve compiled a list of some of the best cheat sheet collections out there. That’s right: This is your newest cheat sheet for cheat sheeting.”…
Read the full article here
Share This
Published by rwatstein February 18th, 2008
in techniques, art and technology.
An art history project focusing on the ancient Greek site of Delphi has students themselves using three-dimensional modeling software to create exact renderings of ancient structures. The project is part of a collaboration between two universities called Ashes2Art, in which students use computer modeling software to recreate and study ancient ruins.
Read the full article here
Share This
Published by rwatstein June 25th, 2007
in innovation and techniques.
The hardest part of making innovation happen is convincing “scientists, designers or other creative types” to put fewer ideas into the pipeline, suggests Michael George, of George Group Consulting, in a Wall Street Journal article by George Anders (6/11/07). To make his point, Michael offers this analogy: “If a freeway is getting congested, do you load more cars onto the on ramp in hopes that people will go faster? Or should you try to take some cars off?” Michael’s perspective is based on “queueing theory,” an approach commonly used by factory managers to avoid bottlenecks.”
Read the full article here
Share This